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@vinceau/slp-realtime
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Globals
"events/conversion"
ConversionEvents
Class ConversionEvents
Hierarchy
ConversionEvents
Index
Constructors
constructor
Properties
end$
Methods
process
Frame
set
Player
Permutations
Constructors
constructor
new
Conversion
Events
(
stream
:
Observable
<
RxSlpStream
>
)
:
ConversionEvents
Parameters
stream:
Observable
<
RxSlpStream
>
Returns
ConversionEvents
Properties
end$
end$
:
Observable
<
ConversionEventPayload
>
= this.conversionSource.asObservable()
Methods
process
Frame
process
Frame
(
prevFrame
:
FrameEntryType
, latestFrame
:
FrameEntryType
)
:
void
Parameters
prevFrame:
FrameEntryType
latestFrame:
FrameEntryType
Returns
void
set
Player
Permutations
set
Player
Permutations
(
playerPermutations
:
PlayerIndexedType
[]
)
:
void
Parameters
playerPermutations:
PlayerIndexedType
[]
Returns
void
Globals
"events/conversion"
Conversion
Events
constructor
end$
process
Frame
set
Player
Permutations
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