slp-realtimeThe brains and the brawn of Project Clippi.
This library provides an easy way to subscribe to real-time Slippi game events as they happen. Built using RxJS Observables, the power to subscribe to any and every event is in your hands.
This package relies on the rxjs and @slippi/slippi-js packages as a peer dependency and must be installed alongside this package.
With NPM
npm install @vinceau/slp-realtime rxjs @slippi/slippi-js
See working examples or check out the API docs.
For a list of all the subscribable events, click here.
We can use this library to subscribe to in game events.
First, instantiate a DolphinConnection (or ConsoleConnection for relay/nintendont) and an RxSlpStream. Connect the connection to the stream by piping messages to stream.process():
const { DolphinConnection } = require("@slippi/slippi-js/node");
const { RxSlpStream } = require("@vinceau/slp-realtime");
const stream = new RxSlpStream();
const connection = new DolphinConnection();
// Pipe raw message data to the stream for processing
connection.on("message", (data) => {
stream.process(data);
});
// Connect to Dolphin at the specified address and port
connection
.connect("127.0.0.1", 51441)
.then(() => {
console.log("Successfully connected!");
})
.catch(console.error);
Then instantiate an instance of SlpRealTime and pass the RxSlpStream to it.
We will use it to subscribe to desired events. For example:
const { SlpRealTime } = require("@vinceau/slp-realtime");
const realtime = new SlpRealTime();
// Read from the RxSlpStream object from before
realtime.setStream(stream);
realtime.game.start$.subscribe(() => {
console.log("game started");
});
realtime.stock.playerSpawn$.subscribe((stock) => {
const { playerIndex, count } = stock;
console.log(`player ${playerIndex + 1} spawned with ${count} stocks remaining`);
});
realtime.combo.end$.subscribe(() => {
console.log("wombo combooo!!");
});
We can subscribe to the end of any and every combo but really what we want is to filter for specific combos.
First, instantiate a ComboFilter. For all the possible filtering options, see ComboFilterSettings.
const { ComboFilter } = require("@vinceau/slp-realtime");
const comboFilter = new ComboFilter();
comboFilter.updateSettings({
excludeCPUs: false, // combos on CPUs are okay
comboMustKill: false, // combos don't have to kill
minComboPercent: 40, // combos have to do at least 40% damage
});
ComboFilter has an isCombo() method which returns true if a given combo matches the specified criteria. We can hook it up to our live stream with the following:
realtime.combo.end$.subscribe((payload) => {
const { combo, settings } = payload;
if (comboFilter.isCombo(combo, settings)) {
console.log("Combo matched!");
}
});
Want to make your own HUD?
realtime.stock.percentChange$.subscribe((payload) => {
const player = payload.playerIndex + 1;
console.log(`player ${player} percent: ${payload.percent}`);
fs.writeFileSync(`./player${player}Percent.txt`, payload.percent.toFixed(0));
});
realtime.stock.countChange$.subscribe((payload) => {
const player = payload.playerIndex + 1;
console.log(`player ${player} stocks: ${payload.stocksRemaining}`);
fs.writeFileSync(`./player${player}Stocks.txt`, payload.stocksRemaining.toString());
});
NOTE: Please don't actually do this for real custom HUDs. Writing to files is slow and OBS takes a long time to update after file changes. If you actually want to build a custom layout for OBS you should use a browser source and send updates using websockets instead of writing data to a file.
If you're running the Node project inside Windows Subsystem for Linux and running Dolphin or a relay in Windows, setup requires a couple extra steps:
Change the address passed to connection.connect() to the one listed in /etc/resolv.conf instead of localhost (see here)
Add a firewall rule allowing access from WSL (see here)
To build the library from source:
npm run build
To start the development server:
npm run watch
To run the tests:
npm run test
This project was made possible by:
Jas Laferriere and the rest of the Project Slippi team
NikhilNarayana and his Get Slippi Combos script
This software is released under the terms of MIT license.
Linking back to this Github repo is much appreciated.